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Browse every entry from past years of the Adobe Design Achievement Awards.

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Bergeron Mobile App - York University

James Babarinde
Sheridan College, Canada
Commercial - Web / App / Game Design
Category Semifinalist

This is a room booking mobile application for York University

In the last few months, I worked with a team of front/back developers to create Mobile Applications for York University. 
This is one of the products we created. 

Objective
To build a room booking application within a scalable system.

Background / Pain Points
During my time as a student at Sheridan College, I became frustrated with the official mobile application experience. As a result, I looked into applications from other schools to see if they had similar issues. I then focused on York University and documented the main pain points. 
1) Several small applications existed which did not encourage students to download them all. 
2) Buttons often linked to the main external site and lacked much functionality. 
3) The visual aesthetic did not reflect institutional branding. 

Project Outline
After doing more research with a York University student whom I met during my internship at IBM, we contacted the university to present our findings. Soon after, we met with the Dean to present our solutions. After pitching our ideas, we were given a couple of initial projects before starting work on the main Student App. As a starting point for the App, we were focused on a room booking system for the Lassonde School of Engineering within York. 

Process
We began by interviewing administrators to determine room booking constraints. We also met with the Dean, York's design director, and a project manager to make sure the correct branding was used. We were provided with official brand guidelines which helped us move quickly from wireframes to medium fidelity mock ups. Along with following the Lassonde branding from the main website, we also received feedback to make it a little brighter than the main website. This would help with the ‘fresh’ delivery of the project while keeping it branded.These are some of the technical restraints that informed the flow and user experience of the App. 
- Enforce 30 minute wait period between room bookings. 
- Enforce a 2-hour maximum booking session. 
- Disable visibility of room numbers prior to booking. This would restrict strategic double booking by students. 

View project on Behance